VaeVictis n°128 Game issue Montenotte 1796

VAJ128

VaeVictis #128, July-August 2016
Special Issue including Montenotte 1796,
wargame with die-cut counters.

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Data sheet

Publisher Cérigo éditions
Language(s) French

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Sommaire (Sous réserve de place )

Jeu sur Cartes
Conseils de jeu pour la SCS de MMP
Dresde 1813 (CoA)
Quartermaster General (Asyncron)
Liberty or Death (GMT)
Les jeux sur la Révolution américaine
Star Wars Rebellion
Montenotte 1796 (Camelot)
Warriors of Japan (MMP)
Silent Victory + The Hunters (GMT)

Figurines
Que choisir : les figurines 28 mm pour les Guerres d'Italie
Champion Hill 1863 avec Altar of Freedom (compte-rendu + analyse)
Dresde 1813  - scénarios pour toutes règles
La bataille de Chéronée (-86) et l’armée de Mithridate
Tanks (BattleFront) - analyse
Extension blindés The great War - analyse
John Curry et the History of wargaming project  - Hobby

Art de la guerre et jeu en encart
La campagne de Montenotte 1796

The game with die-cut counters

Montenotte 1796 is the first game of a new series on revolutionary and napoleonic campaigns : La Grande Tactique.
Units are divisions and brigades, a force point equals 1000 infantrymen or 500 cavalrymen. A hex is around 6 km (3,7 miles) and a turn is a day.
Units are hidden from the ennemy (on their back side) to preserve the fog of war. Acivation of formations is determined randomly but the initiative player gets a special advantage. Battles are resolved on the map and include tactical advantages and disdvantages, units can march tot the sound of the gun.

Command, morale and fatigue rules complete a medium complexity system.

Who will win the battle of Montenotte with La Grande Tactique,Bonaparte or Argenteau ?

Accessories

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