VaeVictis n°128 Game issue Montenotte 1796


VaeVictis #128, July-August 2016
Special Issue including Montenotte 1796,
wargame with die-cut counters.

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14,95 €

Data sheet

Publisher Cérigo éditions
Language(s) French

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Sommaire (Sous réserve de place )

Jeu sur Cartes
Conseils de jeu pour la SCS de MMP
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Quartermaster General (Asyncron)
Liberty or Death (GMT)
Les jeux sur la Révolution américaine
Star Wars Rebellion
Montenotte 1796 (Camelot)
Warriors of Japan (MMP)
Silent Victory + The Hunters (GMT)

Que choisir : les figurines 28 mm pour les Guerres d'Italie
Champion Hill 1863 avec Altar of Freedom (compte-rendu + analyse)
Dresde 1813  - scénarios pour toutes règles
La bataille de Chéronée (-86) et l’armée de Mithridate
Tanks (BattleFront) - analyse
Extension blindés The great War - analyse
John Curry et the History of wargaming project  - Hobby

Art de la guerre et jeu en encart
La campagne de Montenotte 1796

The game with die-cut counters

Montenotte 1796 is the first game of a new series on revolutionary and napoleonic campaigns : La Grande Tactique.
Units are divisions and brigades, a force point equals 1000 infantrymen or 500 cavalrymen. A hex is around 6 km (3,7 miles) and a turn is a day.
Units are hidden from the ennemy (on their back side) to preserve the fog of war. Acivation of formations is determined randomly but the initiative player gets a special advantage. Battles are resolved on the map and include tactical advantages and disdvantages, units can march tot the sound of the gun.

Command, morale and fatigue rules complete a medium complexity system.

Who will win the battle of Montenotte with La Grande Tactique,Bonaparte or Argenteau ?