VaeVictis 175 - Game issue

VAJ175

VaeVictis Issue #175- July - August 2024
Special Game issue including the wargame with die-cut counters: Rhin & Danube Alsace 44.

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16,50 €

Data sheet

Number of pages 80
Publisher Cérigo éditions
Author Nicolas Stratigos
Language(s) French

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SYNOPSIS

NEWS HEXAGONS

  • Littoral Commander
  • In a Dark Wood
  • Minden
  • (...)

BOARDGAMES

  • Panzer NA
  • Rebel Fury
  • Blind Faith
  • The Fate of All
  • Breslau  
  • Dune
  • GCACW 3e partie
  • The Skirmisher 4
  • Incredible courage at Austerlitz
  • Eylau 1807
  • Aces of Valor
  • Europe in Turmoil
  • Twilight of the Reich
  • Plum Island
  • Path of Civ

HOBBY

  • Des étudiants s’invitent au combat, Saison 2- nouvelle formule
  • Comment écrire une campagne

FIGURINES

  • Scenarios Croisades
  • Les forces de l’Otan 3e et dernière partie
  • Emperor of the Battelfield
  • Achtung Panzer
  • Paris Viking
  • Hordes of the Things
  • Normandie 1944, scenario + CR
  • Silver Bayonet Egyp

SCENARIOS

  • ASL
  • M44

ART OF WAR

  • Alsace campaign 1944
  • Rome the end of the Republic

WARGAME with die-cut counter Rhine & Danube, Alsace 1944

In the fall of 1944, the offensive of the 1st Army through the Vosges forests allowed the Germans to keep the attackers in check and to reconstitute a front, auguring difficult operations to come for the French, particularly in Alsace. De Lattre is preparing a major operation to break through with the 1st CA in the Belfort sector. On November 13, under snow squalls, Winston Churchill, visiting with General de Gaulle, asked the leader of the 1st Army: “You are not going to attack in such weather? "Certainly not, Mr. Prime Minister," replied de Lattre, who launched the offensive the next day. The surprise is total. On the morning of the 16th, the German positions were definitively pierced, de Lattre send the tanks of the 1st and 5th DB. Direction Belfort and the Rhine!

Rhine and Danube - Alsace 1944 simulates the offensive of the 1st French Army to bypass the Vosges from the south and seize Haute-Alsace.  This game uses the same system as Velikié Louki 1942-1943 published in VV 166.

  • Game turn: 2 days
  • One hexagon = 4 km
  • Complexity: 5/10
  • Solitaire: 7/10
  • Length of a game: approximately 3 hours